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Kaihulu : Rise Of Ternate
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Devlog
[Week 7] - Devlog - 14 June 2024
June 15, 2024
by
LokaStudio
Here's a New Update! Build Level 2 Cutscene illustration progress Cutscene video editing Stage display we also add a mini-map UI display on top of the screen for a better playing experience The stage...
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[Week 6] - Devlog - 7 June 2024
June 11, 2024
by
LokaStudio
Here's a New Update! Sound management Win & Lose condition Pause menu Level design Tutorial control We added a new panel that pops up when a player moves to a certain position, this contains informati...
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[Week 5] - Devlog - 31 May 2024
May 31, 2024
by
LokaStudio
Here's a New Update! Dialogue Scene Enemy Projectile Polishing Stage 1 Adding a parallax effect to the background Cutscene illustration progress Background asset stage 2 Dialogue scene script: https:/...
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[Week 4] - Devlog - 24 May 2024
May 28, 2024
by
LokaStudio
Here's a New Update! Adding checkpoint Improving coin system Fixing background Commander attack movement sprite Making cutscene illustration Commander attack movement sprite:...
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[Week 3] - Devlog - 17 May 2024
May 25, 2024
by
LokaStudio
Here's a New Update! health system Item pickup Adding enemy sprite Damage system Fixing game story reference Sketching cutscene storyboard This week, we dove deeper into the core of our narrative, met...
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[Week 2] - Devlog - 10 May 2024
May 24, 2024
by
LokaStudio
Here's a new update! Character movement system Enemy movement system Mollo character sprite asset Soldier character sprite asset Commander character sprite asset Level design concept stages 1 & 2 Leve...
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[Week 1] - Devlog - 3 May 2024
May 03, 2024
by
LokaStudio
Here's a new update! Initiating game projects using Github desktop to connect with other Menginisiasi proyek game menggunakan GitHub Desktop memungkinkan pengembang untuk dengan mudah mengelola versi...
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