[Week 2] - Devlog - 10 May 2024
Kaihulu : Rise Of Ternate » Devlog
Here's a new update!
- Character movement system
- Enemy movement system
- Mollo character sprite asset
- Soldier character sprite asset
- Commander character sprite asset
- Level design concept stages 1 & 2
Level design sketch:
here's the overall progress for our character sprite, this includes all animation for Mollo, Soldier, and Commander, this asset we made in Krita. Mollo movement contains all of what is necessary in-game, which walking, running, jumping, falling, death, and 2 different attack moves. Soldier on the other hand has fewer movement sprites, which Idling, running, attacking, and death. Meanwhile, regarding the movement for the commander we still working on it, and so far what we can share is that she has idling, running, and death. We'll update more in the next devlog post.
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Kaihulu : Rise Of Ternate
Fighting for the sake of freedom
Status | Released |
Author | LokaStudio |
Genre | Platformer, Adventure, Educational |
Tags | 2D, Historical, Indie, Male protagonist, Narrative, Pixel Art, Singleplayer, Story Rich |
More posts
- [Week 7] - Devlog - 14 June 2024Jun 15, 2024
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- [Week 5] - Devlog - 31 May 2024May 31, 2024
- [Week 4] - Devlog - 24 May 2024May 28, 2024
- [Week 3] - Devlog - 17 May 2024May 25, 2024
- [Week 1] - Devlog - 3 May 2024May 03, 2024
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